Wednesday, February 6, 2013

Xtreme Games


At the time we started the RH Games, there was an American company called Xtreme Games that distributed games created by new game developers. This distribution was usually done on CD-Rom containing a bundle of 6 to 12 games.

Xtreme Games was founded by André LaMothe, a pioneer in the world in the dissemination of information about game programming through his books. He also brought hope for independent game developers who wanted to publish their games through Xtreme Games. To know more about André LaMothe and Xtreme Games, see the following interview: "Rebel With A Cause: Andre LaMothe of Xtreme Games".

Our initial goal at RH Games was to produce simple games to gain some experience in game development and then contact Xtreme Games to get a partnership to publish these games.

Thursday, January 24, 2013

Members

  • Marcos Romero

This is me. The Game Programmer of RH Games. I started programming games with the C language in 1993 when I was 14 years old.

My favorite game genre is Action RPG such as Deus Ex and Mass Effect.

After the RH Games, I got a Bachelor's Degree in Computer Science and produced several instructional materials related to game development.


  • Alberto Hoshino

This was the Game Artist of RH Games. His specialty is 2D drawings.

His favorite game genres are RPG and Strategy such as Final Fantasy and StarCraft.

After the RH Games, he dedicated to his Medical Career.



BRAZIL

Tuesday, January 22, 2013

RH Games


RH Games was the first game development company in the state of Pará, northern Brazil. It consisted of two people determined to explore the subject of game development, trying to encourage other developers to engage in this interesting branch of entertainment.

RH Games started its activities in 1999 in the city of Belém, state of Pará (Brazil). Developed several games that were published in the eGameZone portal.




The purpose of this blog is to make available to the public all the games and game design materials produced by RH Games. The games that were published will be available with source code in C/C++ language and all the art and sound files accessible.